If the numbers are incrementing by hundreds in minutes, the connection between the guest and host is getting affected by packet loss. Ideally this should be very close to 0/0/0. To check, start hosting, and put a very visually active game or video on the host for a few minutes, then access the console on the host and look at the N:0/0/0 numbers. Note that Parsec is peer-to-peer, so your connection isn't going through Parsec's servers, it's entirely up to the guest and host's connectionÄon't disregard this if you think your internet is fine. Or, either side's connection may be poor in other ways that are covered in the network reliability part of this article, below. This is unfortunately basically out of your control.
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